Why walk all the way over to someone to stab them? The polearm is the lazy person's answer to melee combat.
Level | Icon | Bonuses | Effect |
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Why not strike from far away to better keep your foes at bay? Now you begin to understand why Talhoffer lived so long. |
1 | Ability: Talhoffer's Lunge Strike | |
If neutrality doesn't succeed, enact this extremely sensible defensive stance to keep your enemies at bay! Enhances defensive abilities and allows repelling strikes at the cost of offensive damage. |
2 | Ability: The Sensible Swiss Defensive Stance | |
It's not the length of your halberd that matters, it's how hard you hit monsters with it! |
4 -2 |
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Enhance your basic damage and deliver especially overwhelming attacks through the power of your inevitable victory. This focus on solid offense does somewhat reduce the chance of countering, blocking, and critical hits, but who needs those? |
2 | Ability: Wallenstein's Inevitable Victory Stance | |
When Count Tilly tells you to attack the fellow on the next street over, you find a way to make it work. This long-range linear attack may stun enemies. |
3 | Ability: Count Tilly's Long-range Pike Bombardment | |
Sweep aside your enemies like the dirt they are! Performs an stunning knockback area-attack. |
5 | Ability: Pope of the Polearm Mastery Sweep |
All skills | ||||||||
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Original skills | ||||||||
Realm of the Diggle Gods Skills | ||||||||
You Have To Name The Expansion Pack Skills | ||||||||
Conquest of the Wizardlands Skills | ||||||||
Removed Skills | ||||||||